Assault on Tornetrask Part 1

Great game of BattleTech today with Neil on this Thunderhead Studio table!

November 11 3028. City of Tornetrask. The Edge. Draconis Combine. Operation GÖTTERDÄMMERUNG

12 turns in. The first 7 turns involved the Union DropShip descending and a VTOL air battke between 2 Merc Strike Falcons and 4 Warrior H7-A’s, 1 was shot down and 2 crippled.

At the end of turn 12 and Neil’s MSSCG is two ‘Mechs down. His Trebuchet was hit by a suicide truck loaded with a ton of SRM ammo, it survived but is crippled. The Black Knight was hit by a car bomb and fell over. As it stood it was hit by 80 LRMs from 2 LRM Carriers (lucky roll), lost a leg, fell and blacked out on snake eyes. Neil did manage to immobilise a Manticore and a Bulldog on the first hit!

DCMS Planetary Militia Regiment

Heavy Armor Company

  • 4 x Manticore
  • 1 x Behemoth, 1 x Partisan (4 AC5), 2 x Bulldog
  • 2 x LRM Carrier, 1 x Partisan (4 LRM15), SRM Carrier

Recon Company

  • 4 x Warrior H-7A
  • 2 x Maxim (each carrying a Foot Platoon Rifle [AntiMech]), 2 x J. Edgar
  • 4 x Goblin (each carrying a Heavy Mortar Foot Squad)

+ more Infantry in Buildings

6 Booby Trapped Car Bombs (30 Damage)

4 Booby Trapped Flatbed Trucks (1 ton of SRM ammo) (70 Damage)

Neil’s Morning Star Security Consulting Group

Command Lance

Stalker 4K, Black Knight 6K, Thunderbolt 5M, Rifleman 3N

Striker Lance

Dervish, Grasshopper 4N, Griffin 1S, Trebuchet 5S, 2 Hunchback 4P

Recon Lance (in reserve on Leopard)

Wolfhound, Locust, Cicada, Javelin

2 Strike Falcon VTOL’s (each with a Jump Rifle Platoon)

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