Pursuit

Situation

BattleTech: Chaos Campaign Succession Wars

An early misstep by the invaders led to their rout. They doubted our resolve, and now we must make their retreat painful and bloody. It is foolish to consider them defeated, but if we succeed now, we may draw them into the sights of even fiercer defenses.

Game Setup

The scenario takes place on a 2×2 map grid.

The attacking forces deploy on the south map edge. Their home edge is the north map edge.

The defending forces deploy at the start of turn 3. Their home edge is the southern map edge

WarChest

Track Cost: 300

Options:

+100 (Attacker) Air Defense The defender has Defense Aerospaces Support (Light Air Cover) [BattleMech Manual Page 76] OR The defender has an aerospace lance of 5000 BV (using AeroSpace rules)

+100 (Defender) Air Strikes The attacker may make 4 Offensive Aerospace Support (Strikes) (Once/turn) [BattleMech Manual pg 76) OR The attacker has an aerospace lance of 5000 BV (using AeroSpace rules)

Objectives

ATTACKER

50 WP Per 25% of friendly units which escapes the northern map edge

50 WP Per 25% of enemy units crippled or destroyed

DEFENDER

50 WP Per 25% of enemy units which do not escape the northern map edge

50 WP Per 25% of enemy units crippled or destroyed